I have many “Best” lists related to using online games with English Language Learners, and you can find them all at A Collection Of “The Best…” Lists On Learning Games.
I’ve also written a lot and published a number of posts and resources related to playing non-online games in the classroom, but just realized I had never brought them all together in one place.
Here they are (feel free to offer more suggestions!):
Here are two excerpts from our book on teaching ELLs:
Awhile back, I invited ESL teachers to send in their favorite games and posted them:
In Pursuit of the Excellent Game is an excellent piece from TESOL on using games with ELL’s.
Articles on TEFL games is by Alex Case.
Humanising Language Teaching is one of my favorite online journals, and they’ve just published the newest issue. There’s always a lot of good stuff in it. I’d like to highlight a very useful article titled “Why Use Games in the Language Classroom?” by Adam Simpson (you can read his blog here). The article makes a number of good points and points to helpful research. It’s definitely worth reading.
The nine golden rules of using games in the language classroom is also by Adam Simpson.
3 fun ways of incorporating games into beginner level classes is by Adam Simpson.
A homemade revision game is by Sandy Millin.
Activate – Games for Learning American English is from the American English site of the U.S. Department of State. It’s a useful and free downloadable book.
Games in the language classroom: the When & the How is by Adam Simpson.
Check out the resources in this next embedded Facebook post, and explore the comments, too:
The Rolling Question Game is from The EFL Smart Blog.
How well do you know your friend? (Adapting the newlywed game for WL class) is a fun idea for a speaking activity.
A low-prep, low-tech, effective game for revision is from A Hive of Activities.
Artistically Challenged Pictionary is from Carissa Peck.
Whiteboard Soccer is from David Deubelbeiss. I’m adding it to the same list.
My ELT Rambles shares a number of good classroom games.
Using 80s gameshows to teach languages is from The Guardian.
3 great games for verb tense review is by Adam Simpson.
Most people, including ESL/ELT teachers, are familiar with the game Pictionary. It’s a great language-learning activity.
If you ever want to show other teachers or students a video modeling the activity, Jimmy Fallon has you covered:
— Teaching English (@TeachingEnglish) August 28, 2014
Kaboom! The Explosive Team Review Game (With an added twist…) and Speaking Bingo are both from Lizzie Pinard.
THE REAL TRICK: TURNING A TEST INTO A GAME is from tekhnologic.
Free e-book: Using Games in the Language Classroom is from Adam Simpson.
Revision With Games comes from Cristina Skybox.
Word Links: A Vocabulary Game is from tekhnologic.
Just Google It is a list and description of fun Google-related games. It’s from Elt-Cation.
Games for the language classroom: Blockbusters is by Adam Simpson.
Games for the language classroom: Who wants to be a millionaire is another great post by Adam Simpson.
I’ve shared a number of games Jimmy Fallon has played on his show and how they could be applicable to the ELL classroom. Now, here’s one from a different show, The Late Late Show with James Corden, who models how “Guess Who?” could also be used as a language development activity. I’m adding this to The Best Ideas For Using Games In The ESL/EFL/ELL Classroom.
Russel Tarr has a nice blog called Tarr’s Toolbox where he shares some very good classroom strategies. One that I had never thought of before was using a Venn Diagram as a classroom game. A quick description of it is that the teacher draws a Venn Diagram on the board, numbers the areas, and has students complete it in groups or on their own. Then, the teacher calls out the zone and the first student group with a correct answer gets points. I think it could be modified in a number of ways, including have groups with small whiteboards and everyone having an opportunity to answer but, one way or another, it’s a great way to utilize the higher-order thinking concept of categorization in a game format.