In yet another attempt to get at the enormous backlog I have of sites worth blogging about, I’ve recently begin a regular feature called “The Week In Web 2.0.” (you might also be interested in The Best Web 2.0 Applications For Education In 2015). I also sometimes include tech tools that might not exactly fit the definition of Web 2.0:
Quizlet has released a new game-playing tool called Quizlet Live. It looks good, is free, and you can learn how to use it here. It seems somewhat similar to Kahoot and other like-minded classroom games, with the primary difference being that students can play in teams (however, Kahoot has just added that team feature – I assume, in response to Quizlet). You can read more about it at EdSurge and at Richard Byrne’s blog.
Speaking of Kahoot, The NY Times ran a story on them, Kahoot App Brings Urgency of a Quiz Show to the Classroom.
Participate lets teachers collect different learning resources.
Sean Parker relaunches Airtime, a video chat room for watching – together is a TechCrunch post about a new app that lets users create a virtual room. I’m adding it to The Best Online Tools For Real-Time Collaboration.
Snapchat Explained by Students to Teachers is from Richard Byrne’s blog.
It’s about time: a round-up of time-lining tools is from Joyce Valenza. I’m adding it to The Best Tools For Making Online Timelines.
Gazillion parents sigh relief. Minecraft is "stealth gateway to fundamentals, pleasures of comp sci. https://t.co/Pjo2qUTDY1 @pomeranian99
— Motoko Rich (@motokorich) April 14, 2016
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