Guess What! is the name of a “new” game from Cambridge University Press.
I have “new” in parenthesis because it’s a version of a game used with English Language Learners for decades – Taboo – where players have to describe a word without using the word, and others have to guess what is being described.
The great twist in “Guess What!” is that students can create videos of them describing a word, upload it, and then have other classes use them as part of their own game (they provide simple instructions).
Plenty of research shows that students are much more engaged in a learning activity when they have an authentic audience, and “Guess What!” certainly fills the bill.
I’m adding it to The Best Resources For Learning To Use The Video Apps “Vine” & Instagram just because that’s where I have other examples of ELLs using short videos.