Quick, Draw! is a tool from Google that tells you an object and then gives you twenty seconds to draw it. People have drawn one billion images using it, and Google uses them to make its “machine learning” better. You are given six items to draw and then it shows them all, along with providing you the ability to compare your creations with others.
Quick, Draw! with Google is a post from the TechNotes blog that offers lots of different ideas on how to use Quick, Draw! with English Language Learners.
Personally, I would just use it as a high-interest way for students to learn new vocabulary (they can figure out what the word means before they start the twenty seconds limit), as well as a nice opportunity for listening practice (the game provides automatic audio narration for the words and sentences it says).
I say I would use it that way because our district content filters presently block the site, and I haven’t yet gotten around to exploring if they would unblock it for us.
Since a fair number of the videos are blocked for students by our District’s Internet content filters (but accessible to teachers), I will show the video on the screen and then students write the word on mini-whiteboards. They, of course, can also use the site at home.
I recently discovered they added a feature for teachers to create customized exercises. Click “play” for any video and you go to a screen that looks like the image at the top of this post. You can then click on any words you want left blank (it literally takes seconds). Next, you’re given a url address you can provide students and your account will list the users that have used your exercise and their scores.
They just released a new one that is absolutely delightful.
Here’s how they describe it:
We are proud and honored to reshare this video, produced by Playing For Change in partnership with Turnaround Arts.
Turnaround Arts infuses struggling schools with arts as a strategy for reform. The program was founded by President Obama’s Committee on the Arts and Humanities and is now run by the John F. Kennedy Center for the Performing Arts.
Turnaround Arts currently works in 73 schools, 38 districts, and 17 states and the District of Columbia.
“Everyday People” features Turnaround Arts students alongside their Turnaround Artists including Jack Johnson, Jason Mraz, Paula Abdul, Misty Copeland, Elizabeth Banks, Keb’ Mo, Forest Whitaker,and many more performing this timely song by Sly and the Family Stone.
This video was created to inspire the idea that all children deserve access to the arts in school and that the arts have the power to create change.
In addition to the great music, their message, and the important work they support, their songs are usually very accessible to English Language Learners – they are usually sung slow enough from them, and the meaning of the lyrics offer great opportunities for class discussion.
This morning, my wife and I took our granddaughter to visit the Crocker Art Museum in Sacramento.
While there, I spotted a neat way to interact with art. Now, I’m not an art museum aficionado, but I’ve been to quite a few over the years, and I had never seen this particular strategy.
Next to a painting was a counter fill with small pieces of paper (a different question was on each paper) and pencils. Viewers could respond to one of the questions (one of the sheets invited viewers to create and answer their own) and place their completed sheet on a board with others.
I thought it would be a neat strategy to use with student art shows at schools (recognizing there might be a few less-than-helpful responses in the bunch). I’m thinking of using it with the art project I do with my IB Theory of Knowledge students and have them create questions about their piece of art (see Play-Doh & IB Theory Of Knowledge: Student Hand-Out & Videos).
Is this a common strategy in museums and I’m just living under a rock?
Here’s what it looked like – the painting, the counter, and the completed sheets:
Google just unveiled AutoDraw, a free site that uses artificial intelligence that provides a series of guesses about what you are drawing. You can choose the right “guess” to pretty-up your artistic creation, write up some description, and then download it or share the link. The image above is an example.
This is perfect for English Language Learners – instead of spending tons of time getting their drawing “just right,” they can, instead, have fun drawing quickly and spend more time on the language part of the exercise.
And it’s great for ESL teachers, too – no more working hard trying to draw images of scenes for vocabulary items to support language acquisition. Now just draw a few lines, project it onto the screen, and you’ll be able to show a masterpiece.