'Web 2.0 paljastaa' photo (c) 2011, Janne Ansaharju - license: http://creativecommons.org/licenses/by-nd/2.0/

In yet another attempt to get at the enormous backlog I have of sites worth blogging about, I’ve recently begin a regular feature called “The Week In Web 2.0.” (you might also be interested in The Best Web 2.0 Applications For Education In 2015). I also sometimes include tech tools that might not exactly fit the definition of Web 2.0:

Quizlet has released a new game-playing tool called Quizlet Live. It looks good, is free, and you can learn how to use it here. It seems somewhat similar to Kahoot and other like-minded classroom games, with the primary difference being that students can play in teams (however, Kahoot has just added that team feature – I assume, in response to Quizlet). You can read more about it at EdSurge and at Richard Byrne’s blog.

Speaking of Kahoot, The NY Times ran a story on them, Kahoot App Brings Urgency of a Quiz Show to the Classroom.

Participate lets teachers collect different learning resources.

Sean Parker relaunches Airtime, a video chat room for watching – together is a TechCrunch post about a new app that lets users create a virtual room. I’m adding it to The Best Online Tools For Real-Time Collaboration.

Snapchat Explained by Students to Teachers is from Richard Byrne’s blog.

It’s about time: a round-up of time-lining tools is from Joyce Valenza. I’m adding it to The Best Tools For Making Online Timelines.