Ten years ago, in another somewhat futile attempt to reduce the backlog of resources I want to share, I began this occasional “Ed Tech Digest” post where I share three or four links I think are particularly useful and related to…ed tech, including some Web 2.0 apps.
Here are this week’s choices:
Gimkit Games for Interpretive Assessment and Student Collaboration is from FLT Magazine. It provides a good explanation of each of Gimkit’s games. I’m adding it to The Best Websites For Creating Online Learning Games.
Kahoot! recently added an interesting new question type called Slider.
The Map of Your Twitter Friends is from Google Maps Mania.
This site looks very useful: “nosignup.tools is a curated collection of web-based products that don’t require an account or registration.”
Play Scattergorix online. Choose the categories, the nº of players, the nº of rounds and play against your classmates or against a robot. Fun, quick and challenging. https://t.co/pW0RueVe3Q pic.twitter.com/10MOovlgof
— Blog de Cristina (@blogdecristina) June 6, 2022
Later this year, we’re taking collaboration a step further. Ts & Ss with #GoogleWorkspaceEdu Plus will be able to view embedded #GoogleMeet video calls in Docs, Sheets, & Slides—making it easier to see each other while collaborating 🎉: https://t.co/seAQegFGjY #TheAnywhereSchool pic.twitter.com/KjzsKuO7xu
— Google for Education (@GoogleForEdu) June 13, 2022
Online and digital tools have an effect size of 0.36 as of the latest research. What are some of your favorite digital tools to engage your students? https://t.co/RMCvlspawc #MetaXMonday #WeAreVL pic.twitter.com/Cdf5UhwYYY
— Visible Learning (@VisibleLearning) June 13, 2022